Justin Bailey
New Member
http://wii.ign.com/articles/773/773543p1.html
Kuulostaa erittäin lupaavalta. Nimenomaan tämmöisissä peleissä Wiimote + Nuncha mahdollistaa jo ihan enempiä aivosoluja vaivaamatta aikamoisia harppauksia kenttäsuunnittelussa ja kontrolleissa, ei voi kuin odottaa toivoen parasta, genre on erittäin lähellä sydäntä
The Wii game is controlled with the nunchuk - both its analog stick and the attachment itself. The stick moves the character about the universe and tilting the nunchuk manipulates the camera. The configuration requires a mental rewire, in our experience, because players will instinctively want to hold manual control over the camera with a traditional stick. However, as soon as the functionality becomes familiar - it took us several minutes - Harding will be able to whip through stages even as the perspective remains stable. Shooter fans will be happy to learn that the Wii remote is used to direct the gun of the soldier as she blazes through the various stages. Players simply point in the direction they want her to shoot, tap the A or B button the device, and she will quickly gun down her opponents. There is really no comparison between this new configuration and an analog stick because the precision and speed gained by using the pixel-perfect accuracy of the Wii remote puts it in a class of its own. The controls feel both spectacularly responsive and speedy - two musts for an endeavor of this type.
Kuulostaa erittäin lupaavalta. Nimenomaan tämmöisissä peleissä Wiimote + Nuncha mahdollistaa jo ihan enempiä aivosoluja vaivaamatta aikamoisia harppauksia kenttäsuunnittelussa ja kontrolleissa, ei voi kuin odottaa toivoen parasta, genre on erittäin lähellä sydäntä
