Noobeinstein
Well-Known Member
Referred to as NGVR by Sony (next gen PSVR) - not PSVR 2
Will use Fresnel OLED screens with a 2000x2040 resolution per eye
HDR display
FOV is 110 degrees
Uses Flexible Scaling Resolution in addition to Foveated Rendering which used in conjunction conjunction eye tracking both which aims to scale resolution based upon the user's concentrated view and reduces the strains on PS5 resources
Haptics are planned for the headset itself to reduce motion sickness and improve immersion
The new controllers which don't have a name yet will be packaged with every new NGVR headset at launch.
The controllers will include capacitive touch sensors, which are analogue based and can track the distance between your fingers and thumb. This is in addition to haptics and adaptive triggers which have already been announced
Sony want to move away from "VR experiences" and concentrate on AAA games with an aim to make hybrid games that are playable in both flat screen and VR. When those titles launch you can even select which version you want to download.
Nothing was mentioned regarding BC for PSVR1 but there is a push to remaster some PSVR1 games
The headset itself wasn't shown and release date wasn't mentioned but launch plans will be revealed in early 2022.
Mielenkiintoinen ratkaisu kasvattaa laitteen kysyntää jos jatkossa näemme puhtaiden VR-pelien sijaan enemmän VR-versioita ihan perinteisistä peleistä. Esimerkiksi RE7, Star Wars Squadron ja Skyrim ovat onnistuneita pelejä perinteisessä muodossa kuin myös VR-lasit päässä.