#2: We will end this fiscal year at about a 3% accountability margin, down year-over-year. Excluding Activision Blizzard King, over the past five years, we have spent over $20 billion on ongoing investments in our content, platform, and hardware subsidy, but our annual revenue has declined nearly half a billion during that time. Going forward, this cannot continue.
#3: We are in a hardware component crisis. When I joined as CEO in February, the price we paid for console storage components was over 2x as high as we paid last fall. These costs have since doubled again. And as we plan for the 2027 holiday season, we expect another significant increase, taking us over 5x the prices we paid only two years earlier. Memory costs have followed a broadly similar trajectory. While the entire industry is facing a components crisis, we believe we have been impacted more greatly than many of our peers due to the choices we made over the last half decade. We are currently unable to make as many consoles as players want to buy, and we need a new business model and partnerships for hardware as we remain committed to Helix.
Boom ja Boom. Helixin muuttaminen yhtäkkiä "halvemmaksi" onkin sitten toinen juttu. Ei siinä voi enää juuri muuttaa kuin muistimääriä tai julkaisu siirtyy vuosilla. Täyden PCn pyörittäminen lisäksi alle 32GB aika mahdotonta. Sony voi tuoda jonkun 24GB PS6n jos pakko
Tuollla yksinoikeusleikillä ei ole mitään merkitystä konsolin menestyksen kannalta niin kauan kun pelit tuodaan day-and-date Steamiin. Ei siitä saada todellista arvoa irti
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