Nimi: Bloodborne (alkup. työnimi Project Beast)
Alusta: PS4
Kehittäjä: From Software
Julkaisija: SCEE
Julkaisupäivä: 2015
KonsoliFIN Pelisivu: Bloodborne
Bloodborne on From Softwaren seuraava toiminnallinen roolipeli. Kyseessä on eräänlainen henkinen ja tuotannollinen jatko Demon's Soulille ja Dark Soulsille, joiden ohjaaja Hidetaka Miyazaki on vetovastuussa jälleen. Julkaistaan yksinoikeudella PlayStation 4:lle vuonna 2015.
Virallinen traileri:
[video=youtube_share;G203e1HhixY]https://www.youtube.com/watch?v=G203e1HhixY[/video]
Vuotanut gameplay trailer:
[video=youtube_share;DNf5df8L9ig]https://www.youtube.com/watch?v=DNf5df8L9ig[/video]
Playstation Blogista synopsista:
Alusta: PS4
Kehittäjä: From Software
Julkaisija: SCEE
Julkaisupäivä: 2015
KonsoliFIN Pelisivu: Bloodborne
Bloodborne on From Softwaren seuraava toiminnallinen roolipeli. Kyseessä on eräänlainen henkinen ja tuotannollinen jatko Demon's Soulille ja Dark Soulsille, joiden ohjaaja Hidetaka Miyazaki on vetovastuussa jälleen. Julkaistaan yksinoikeudella PlayStation 4:lle vuonna 2015.
Virallinen traileri:
[video=youtube_share;G203e1HhixY]https://www.youtube.com/watch?v=G203e1HhixY[/video]
Vuotanut gameplay trailer:
[video=youtube_share;DNf5df8L9ig]https://www.youtube.com/watch?v=DNf5df8L9ig[/video]
Playstation Blogista synopsista:
Bloodborne takes place in an ancient, forgotten city called Yharnam, known for an old medical remedy. Over the years, many hopeless and afflicted people have made long pilgrimages to Yharnam in search of help. As the main character, you are one of these travelers. However, you find that Yharnam is also cursed with a horrible endemic illness. You must navigate the perilous streets of this city, fighting off nightmarish creatures, malformed beasts and deranged mobs stricken with this horrific illness. Face your fears as you discover the secrets and mysteries of this dark and horrific world where danger, death and madness lurk around every corner.
In Bloodborne, the combat is based on intense life-threatening battles. One of the ways we are bringing that sense of danger to life is by keeping the deep strategic elements from Demon’s Souls, while also transitioning from the passive and block-and-attack style of Demon’s Souls to a quicker, more offensive and active combat style with close-range weapons and guns.
From the beautiful and melancholic architecture to the debris lining the street, Bloodborne will deliver an extremely rich and detailed world, all thanks to the power of the PlayStation 4 system. In addition, the PS4 system has allowed us to have an expanded draw distance, so we can show more of the world at any one time. New lighting effects allow us to add more atmosphere and tension to the game, making the horrifyingly detailed beasts and giant boss enemies you’ll be facing even more frightening.
I hope to be able to share more about our online features later this year, but I can say that we are developing new kinds of online experiences that allow users to share their adventures. We also look forward to giving fans new ways of playing and sharing thanks via the PS4 system’s Share capabilities.
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