Tämä on mainospaikka (näillä pidetään sivusto pystyssä)
Nyt se sitten tuli. Eli Pawelle kuvia![]()
Googlella muuten löytää myös vähän erilaista, ja krhm, mielenkiintoista Mass Effect -taidetta. En nyt kehtaa tähän pastettaa, mutta aikoinaan vahingossa törmäsin tuollaisiin riettauksiin. En varmasti tarkoituksella hakenut, EN!
Paavi, sieltä googlesta saa ne asetukset kätevästi silleen, ettei pornoa tule. Tai siis jos niin tahdot, tietysti.
Mass Effect 3:
* get rid of mineral-scanning, or at least make it involve some gameplay. Maybe a small trading game would be appropriate; nothing really detailed (like, say, Privateer), but maybe something on par with the drug-trading in Chinatown Wars. In general, drop anything that's too grindy/MMORPG-ish. People will much more readily forgive a few less hours of gameplay than they will boring stuff.
* don't introduce too many new characters. Re-use and further develop old ones, including ones from Mass Effect 1.
* party banter seemed sparse or non-existent in ME2. Bring it back. Better yet, make an option to increase or decrease the frequency of the banter.
* the action side of combat was improved a lot in ME2, and doesn't need a revamp, just incremental improvement, but the stat-crunching/RPG bits, already weak in ME1, took a beating. Beef them up. Add lots of new, interesting abilities and weapon classes, and put a high priority on balancing them properly. (This means Shotguns and Vanguards should be fixed)
* the unique Paragon/Renegade actions (where you had to press a trigger to activate them) were awesome. ME3 should incorporate a lot more of them.
* ME2 retroactively made ME1 better by reading tons of stuff from ME1 saves and following up on that information. Even the little e-mails you'd get from old characters were welcome. Despite the complexity of incorporating history from both ME1 and ME2, ME3 should do it. It's also a nice way of getting new ME3 players more interested in buying the first two games.
* The N7 side missions, where a lot of experimental, relatively half-baked ideas were executed on, were pretty good. Keep doing that sort of thing.
* Drop the summary screen in between missions.
OverClocked ReMixillä varsin massiivinen Mass Effect 2 -sävellystiimin haastattelu: Composer Interview: Wall of Sound - OCRWiki - OverClocked ReMix.
Jumalauta! Kuulostaa oikeastaan aika hyvältä:Nyt se on viralliistettu, Mass Effect leffa tulossa!
BioWare co-founders Ray Muzyka and Greg Zeschuk will serve as executive producers, as will Mass Effect executive producer Casey Hudson.