Sama linkki kuin dragonilla yllä:
Kazunori explained with less confusion (than at E3) the evolution of the game's AI. By creating a database of the fastest drivers on each of the courses in the game, his team was able to use the times to bring his AI cars to within 0.3 seconds of the human drivers. This won't mean that human drivers will always lose because the AI is so damn good, but it will indeed up the competition level, creating a more intense and hopefully more human AI to the single-player game.
Kuulostaa paremmalta, tosin AI:n ajotavasta ei ole sanottu mitään.
Kazunori explained with less confusion (than at E3) the evolution of the game's AI. By creating a database of the fastest drivers on each of the courses in the game, his team was able to use the times to bring his AI cars to within 0.3 seconds of the human drivers. This won't mean that human drivers will always lose because the AI is so damn good, but it will indeed up the competition level, creating a more intense and hopefully more human AI to the single-player game.
Kuulostaa paremmalta, tosin AI:n ajotavasta ei ole sanottu mitään.