Jahas, ei ollut pelille ketjua, joten tehdään semmoinen. Pelistä alkaa tihkua informaatiota pikku hlijaa. Xboxicista lainausta (http://www.xboxic.com/news/2786):
Ihan mukavalta kuulostaa.
We brought you an exclusive look last month of PGR 4 with some nice details about what to expect. A Polish magazine now has more details, with the pages being scanned for your viewing pleasure. All is after the jump for you to get excited about.
(It should be noted that the listed details that are in the post are translations, and as such may not be 100% accurate, nor 100% grammatically correct.)
New things that we may not have known before:
* In career you choose event from a large map similar to tree in Ridge Racer
* Driving model doesnt change fundamentally, but drifting is a little easier
* Its more difficult to spin opponents car with hitting his back
* You can create online cups
* 200 courses
* Shanghai has the longest straights in MSR/PGR series plus wide roads and loose corners
* Puddles on the road while raining, ruts when it snow
* Menus arent static as in PGR3, now theyre red-white and SSX-style
* Intro is short, but very dynamic
* After finish cars doing donuts
* When youre doing good drifts on screen appears status like Sweet, Dude, Awesome
* 720p, 30fps, better textures and dynamic lighting
* Every car is build-up with 70k-100k polygons
* In-car camera is hanging a bit lower than in PGR3
* More polygons on drivers, because of its secret for a while
* More spectators on tracks, theyre more interactive, better animated, and waving national flags
* Up to now series had bad luck, PGR was a launch title on Xbox, PGR2 was developing while Xbox Live debuted, PGR3 was a X360s launch title but now with PGR4 Bizarre could focus on gameplay, not on the technical aspects and new technologies
The next list is more on what is included, but some language is slang and as such doesnt always make sense to everyone. Where possible it has been fixed or removed, but sometimes it isnt that easy:
* All PGR3 Enviroments to Return
* Joined By Shanghai and Two Other New Cities TBA, and a Fantasy Track
* Ditched The 170mph and Up. This Time Its Iconographix.
* Cars to feature are: 1960s Mini, 63 Corvette Stingray, 54 Maserati 250F, Ferrari 599 GTB Fiorano and many more
* Fully developed fog, puddles turning to ice, windshields collecting frost
* Fully rejiggered Career Mode totally mapped out a la Tiger Woods. You create a driver, their nationality etc
* AI now has character. You know the drivers and they have their own style.
* In car view features more active driver (fist pumping) and more shaky craziness.
* Online physics improved to cut down on cheesers.
Ihan mukavalta kuulostaa.