Vastaus: UFC Undisputed 2010 [PS3 Hype]
Jälleen muutamaan UFC Undisputed 2010 foorumin käyttäjien kysymyksiin on vastailtu:
Jälleen muutamaan UFC Undisputed 2010 foorumin käyttäjien kysymyksiin on vastailtu:
What's the difference between Wrestling and Greco-Roman Wrestling in UFC 2010?
They may share the wrestling moniker, but the two schools are very different. With freestyle wrestling in the UFC, you'll see that its very much a ground based martial art. In freestyle wrestling, you can attack above AND below the waist -- this means you'll see ultimate fighters shooting for double and single leg takedowns in an attempt to take the fight to the mat.
Greco-Roman Wrestling will manifest itself in the game by way of the strength and varieties of standing clinch manouevers you can execute. In Greco, the clinch is King. To be able to better control another player in the standup game is going to be a big deal this year. Not only will you get some Greco dirty boxing moves, but your performance while your opponent is near the cage is excellent. I just lost to a buddy who did a great job at utilizing the Greco clinch and backing me into the cage where he proceeded to turn my abdomen into pulp with a volley of knee strikes...ouch...
In addition, your standing throws are going to be really strong, which is a great way to get a striker to the mat! (Think Johnny Jones, one of the top Greco wrestlers in the UFC)
Will the Buffer 360 in the game?
While the famed and notorious Buffer 180 is in the game, the 360 will be absent this year. Two important factors contributed...
1. the Buffer 360 had not been invented yet when Bruce was in studio doing his motion capture session.
2. Even if the Buffer 360 had been conceived and tried in-Octagon, its is an extremely dangerous stunt and we wouldn't want the Veteran Voice of the Octagon to be in a stretcher on account of our mo-cap requests.
Will developers update fighter stats in real time like other sports games?
Of course! Not only will we be updating Ultimate Fighters' stats as they progress in their real-life careers, we'll be updating their records. Even championship divisional belt holders will change as the months roll on after May!
Will the Crucifix submission via Side Control be in the game?
1. Yes, it most definitely will be.
2. Here on the development team, we like to refer to it as the "Salaverry". This is a direct reference to the Ultimate Fighter who really pioneered the move in the Octagon: Ivan Salaverry. For those of you who are pre-ordering with GameStop, you'll have one more Salaverry sub fighter to work with, Roy "Big Country" Nelson. You can call him big, but dont call him slow...
Can you customize your Created Fighters' taunt?
You will be able to customize your CAF character's taunt while you are building your fighter.
Can you elbow from the full mount position?
Players will be able to rain elbows on their victims while they're in the full mount position.
Attributes for Create a Fighter -- is there a stat cap?
There is. We've capped all fighters' stats this year. You won't see any "Super CAFs" with over-buffed attributes.
They may share the wrestling moniker, but the two schools are very different. With freestyle wrestling in the UFC, you'll see that its very much a ground based martial art. In freestyle wrestling, you can attack above AND below the waist -- this means you'll see ultimate fighters shooting for double and single leg takedowns in an attempt to take the fight to the mat.
Greco-Roman Wrestling will manifest itself in the game by way of the strength and varieties of standing clinch manouevers you can execute. In Greco, the clinch is King. To be able to better control another player in the standup game is going to be a big deal this year. Not only will you get some Greco dirty boxing moves, but your performance while your opponent is near the cage is excellent. I just lost to a buddy who did a great job at utilizing the Greco clinch and backing me into the cage where he proceeded to turn my abdomen into pulp with a volley of knee strikes...ouch...
In addition, your standing throws are going to be really strong, which is a great way to get a striker to the mat! (Think Johnny Jones, one of the top Greco wrestlers in the UFC)
Will the Buffer 360 in the game?
While the famed and notorious Buffer 180 is in the game, the 360 will be absent this year. Two important factors contributed...
1. the Buffer 360 had not been invented yet when Bruce was in studio doing his motion capture session.
2. Even if the Buffer 360 had been conceived and tried in-Octagon, its is an extremely dangerous stunt and we wouldn't want the Veteran Voice of the Octagon to be in a stretcher on account of our mo-cap requests.
Will developers update fighter stats in real time like other sports games?
Of course! Not only will we be updating Ultimate Fighters' stats as they progress in their real-life careers, we'll be updating their records. Even championship divisional belt holders will change as the months roll on after May!
Will the Crucifix submission via Side Control be in the game?
1. Yes, it most definitely will be.
2. Here on the development team, we like to refer to it as the "Salaverry". This is a direct reference to the Ultimate Fighter who really pioneered the move in the Octagon: Ivan Salaverry. For those of you who are pre-ordering with GameStop, you'll have one more Salaverry sub fighter to work with, Roy "Big Country" Nelson. You can call him big, but dont call him slow...
Can you customize your Created Fighters' taunt?
You will be able to customize your CAF character's taunt while you are building your fighter.
Can you elbow from the full mount position?
Players will be able to rain elbows on their victims while they're in the full mount position.
Attributes for Create a Fighter -- is there a stat cap?
There is. We've capped all fighters' stats this year. You won't see any "Super CAFs" with over-buffed attributes.
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