Vastaus: 3D - pelaamisen tulevaisuus?
Itse asiassa batmanin lisäksi viime vuonna tuli eräs toinenkin peli...
Kuten tullut jo todettua, niin tuo "Batman: Arkham Asylum" on samaa "feikki-3D" -osastoa kuin ne tietyt Blu-ray-julkaisut, joissa mukana myös "3D-versio" ja sellaiset paperilasit. Näitä siis voi katsoa millä tahansa tv:llä.
Ihan vain selvennyksen vuoksi.
Avatar-pelin 3D-tuki mennyt vähän itseltä ohi, mutta tässä sivuston virallinen FAQ:
(EDIT: ..mutta lasit kyllä tarvitaan, eikä niitä myydä pelin mukana - samoin kuin 3D:tä tukeva näyttö..)
(EDIT 2: Näyttää tosiaan olevan eka "aito" 3D:tä tukeva peli..)
**
James Cameron's Avatar: The Game
1. Do I need to buy a special version of the game in order to play in 3D?
Absolutely not! Any Avatar: The Game DVD or Blu-Ray is capable of displaying the game on either traditional or 3D-enabled screens. Toggling between traditional and stereoscopic 3D is performed through the Options Screen accessed directly from the Main Menu.
2. Do I need a special TV or computer monitor to play the game in 3D?
Yes. Avatar: The Game has the option of outputting in most standard stereoscopic 3D formats, but a TV or monitor that is “3D-enabled” is necessary to decode and display the game in stereoscopic 3D.
3. What stereoscopic 3D signal formats is the game compatible with?
Avatar: The Game is able to output most 3D signal formats from your Xbox 360 and PlayStation 3, including: RealD, Sensio, side-by-side, line-interlaced, and full checkerboard. On the PC version, Avatar: The Game supports all of the previous formats plus the NVIDIA® 3D Vision™, iZ3D and dual head formats.
4. What type of 3D glasses do I need to play the game in 3D?
Since the type of glasses needed to view content in stereoscopic 3D changes depending on the television or computer monitor being used, make sure to check with your hardware manufacturer to determine the right set of glasses to match the TV or monitor you have at home. This is also the reason why 3D glasses are not being bundled with any version of the game.
5. Does my Xbox 360 have to be equipped with an HDMI output in order to play in stereoscopic 3D?
Not necessarily. Displaying the game in stereoscopic 3D depends mostly on the input requirements of your television or computer monitor (hardware). That being said, most of the 3D-enabled televisions tested during production required the use of an HDMI input in order to display any content in stereoscopic 3D.
6. What 3D-enabled TVs are currently on the market? …and are they compatible?
Although we are unable to provide an exhaustive list of all 3D-enabled television hardware that are compatible with the game, here is a sample list of 3D-enabled TVs that can display the game in stereoscopic 3D:
3D-Enabled TVs (*tested during development):
- Mitsubishi: WD-57833, WD-65833, WD-73833, WD-60737, WD-65837, WD-82737, WD-60735*, WD-65735, WD-65736, WD-73735, WD-73736, WD-65737, WD-73737, WD-82737, WD-73837, WD-82837, WD-65835, WD-73835, L65-A90.
- Samsung: HL-T5076S*, HL-T5087S, HL-T7288W, HL-T6189S, HL-61A750, HL-72A650, HL-T5089S, HL-T5676S, HL-T5687S, HL-T5689S, HL-T6176S, HL-T6187S, HL61A750, HL67A750, HL50A650, HL56A650, HL61A650, HL72A650.
- Hyundai: S465D*.
- JVC: 463D10*.
3D-Enabled PC Monitors (for use with PC version only; *tested during development):
- All NVIDIA® 3D Vision™* supported PC monitors and TVs available at: (
3D Vision Requirements)
- Hyundai: W220S, W240S, P240W, S320D.
- Miracube: G240S, G320S, G460X.
- Zalman ZM-M220W.
- iZ3D*: H22OZ1-G01.
DISCLAIMER: List contents are subject to change. Compatibility is based on similar use of technology, and not an outright guarantee of compatibility. Many of the 3D-enabled technologies emerging on the market within the next few years should be compatible with the game (make sure to verify the signal format), but were not available at launch time.
**
Täällä jotain arvostelua pelistä..
http://ps3.ign.com/articles/105/1050542p2.html
"The real drawcard for us, then, is the 3D stereoscopic presentation – Avatar being the first full commercial console game to be compatible with the latest 3D displays. We spent several hours of our review session on a 3D-enabled TV screen and indeed the effect is dazzling. The sense of physicality and depth to the environment adds a new degree of immersion – particularly when the camera is pulled away from the character model while in vehicles, therefore increasing the depth-of-field."
"It's curious to see Ubisoft to put so much effort into ensuring the 3D effect was so convincing, given the minute percentage of the audience that has access to this technology. As a sales point, it's moot if 98 percent of the audience can't view the game in the best possible light. In a way, though, Avatar: The Game has been future-proofed, ensuring that adopters of 3D TVs and displays can always hunt down this game years from now and experience the effects themselves."