Multiplayer in Far Cry 2 attempts to include the dynamic elements of the singleplayer game (such as fire propagation) and to provide as accessible gameplay as possible so that it is available to all skill levels and so that players have specific gameplay aspects to keep in mind when designing their own maps in the map editor.
There can be up to twenty players per map, and the game will ship with fourteen developer-designed maps ranging from the slightly undersized to the modestly corpulent.
Modes
Four modes have been confirmed to be shipping with the game:
Deathmatch
Team Deathmatch
Capture the Diamond - a slight variation of the standard Capture the Flag
Uprising - Each team has a captain who must capture points across the map, with the assistance of his teammates. Once all points have been captured, the opposing captain must be assassinated to win the round.
Classes
Multiplayer gameplay is class based. Each class can choose an appropriate primary weapon and a side arm, as well as carry explosives such as frag grenades or Molotov cocktails. Players are able to unlock more powerful weapons within each class by spending up to three "blood diamonds" on a class; diamonds are earned through experience points gained by killing other players and completing objectives. Potential upgrades for individual weapons within a class include operation manuals, maintenance manuals, and bandoliers.
There are six classes:
Commando - "Mid-range assault class. Effective at fire-and-movement tactics."
Sharpshooter - "Long-range specialist. Armed with highly accurate weapons."
Guerrilla - "Short-range class. Specializes in close combat and ambush tactics."
Rebel - "Specialist in explosives and fire. Strong on offense or defense."
Gunner - "Heavy firepower specialist. Highly effective from static firing positions."
Saboteur - "Equipped with silenced weapons. Specializes in stealth tactics."