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The Cyber Ninja is a fusion of magic and technology with the sole purpose of taking down enemies with stealth and precision (often using their array of gadgets to get the job done in style). For enemies at a distance, the cyberninja can pull back a charged shot with its bow and take an enemy out before it even notices them.
The hookshot (still experimental and might change) gives the cyberninja a whole new type of mobility, being able to quickly pull itself towards an enemy for example, drop an explosive, then hookshot to a wall to quickly get out of the way before the explosive turns the monster into a pile of ash.
Minor Content Update Coming This Month
- In Game Alerts
We know it’s frustrating when a server restarts while you’re in-game because you didn’t get the notification on Twitter or our Discord about it happening (all the sudden, your hands just freeze in an awkward position because the server is offline). We’ve built out a new system for in-game alerts so we’ll now be able to communicate better to players with important, time sensitive updates.
- New Quests
We’ve added 23 new sidequests including quests in each biome to make leveling up more fun and diverse.
- Reworked Quests
We completely re-worked the quest line and tutorials for the fractured plains to be easier to understand for people just getting into the game and to be a bit less grindy.
- New Armor Tier
We’ve added a new tier of endgame armor and weapons that will give players something new to work towards obtaining in the end game.
- Arboruht Tuning
Tuned the Arboruht balance to make him both more challenging, fun and to give out better feedback while battling.
- Fixed several armor visual glitches
- Improved Animations
Upgraded and tweaked animations of the quest NPCs to bring out more of each character’s distinct personality
- Fixed Crossbuy Issue
Fixed an issue with a very small percentage of cross-buy users who were unable to access the Rift version of the game
-UI Improvements
Made improvements to the UI to make progression clearer and explain certain things that were a bit confusing.
- Misc Improvements
Lots of other general stability and quality of life improvements and game balance.
As mentioned before, we’re just getting started with Zenith and have SO much we’ll be working on this year that we’re excited to show you soon. This is subject to change, but currently here’s a quick overview of what we have
Planned in 2022:
- Player Housing
- Additional lifeskills & crafting.
- More end game content
- And Much Much More!
We’ll try to do updates like this as often as we can. Thank you again for believing in what we’re building with Zenith. We’re a small team with huge dreams and ambitions for Zenith and it’s only with your support that we’ve gotten this far. Please continue to give us ideas, feedback and bug reports on
https://feedback.zenithmmo.com/ and by filling out the surveys that we send out regularly to different groups.
Thank you for an amazing launch! We hope to see you in-game soon!