Powerslider
Well-Known Member
Muutaman erän otin betassa ja hyvältä vaikutti, ainut mikä häiritsi oli suorituskyky ja kontrollit, molempiin on tulossa parannusta Day 1 päivityksessä. 
Optimization
Controls
	
		
			
		
		
	
				
			Optimization
- Various improvements to texture quality and fixes for flickering textures on console.
 - Optimization to improve framerate when zooming in with binoculars.
 - Various console specific global optimizations to improve framerate.
 - Optimization for particles on console to improve performance.
 - Updates to LOD settings for Props and Buildings to be optimized for console.
 - Optimization of reflections on console to improve performance.
 
Controls
- Improvements to deadzone when aiming down sights (ADS) to feel more circular, allow greater precision, and register finer input.
 - Added the option in the settings to change controller cursor sensitivity on the Map.
 - Added a slider for adjusting the deadzone sensitivity.
 - Fixed a bug where the player's look sensitivity would decrease after opening the game menu for the first time after loading into a map.
 - Adjustments to fix the sensitivity for tank spotters in zoom level 2 or 3 feeling too high.
 - Adjustments for sensitivity when using a scope or binoculars.
 - Fixed a bug where bullets would hit in front of the player instead of where the gun is aiming when firing rifles or pistols whilst sprinting.
 - Fixed a bug where aim assist would not trigger when aiming at enemies in exposed vehicle seats.
 - Tweaked aim assist to not trigger on lowest sensitivity settings.
 - Fixed a bug where aim assist would not trigger on enemies in a prone position.
 - Changed button to equip bandages to a longer hold press to prevent reloading and swapping to bandages at the same time.
 - Fixed a bug where the equipment radial menu could be used to equipment unavailable gear items from loadout.
 - Fixed a bug where changing to the Layout B controller layout would break certain functionality.
 
				