Powerslider
Well-Known Member
Muutaman erän otin betassa ja hyvältä vaikutti, ainut mikä häiritsi oli suorituskyky ja kontrollit, molempiin on tulossa parannusta Day 1 päivityksessä.
Optimization
Controls
Optimization
- Various improvements to texture quality and fixes for flickering textures on console.
- Optimization to improve framerate when zooming in with binoculars.
- Various console specific global optimizations to improve framerate.
- Optimization for particles on console to improve performance.
- Updates to LOD settings for Props and Buildings to be optimized for console.
- Optimization of reflections on console to improve performance.
Controls
- Improvements to deadzone when aiming down sights (ADS) to feel more circular, allow greater precision, and register finer input.
- Added the option in the settings to change controller cursor sensitivity on the Map.
- Added a slider for adjusting the deadzone sensitivity.
- Fixed a bug where the player's look sensitivity would decrease after opening the game menu for the first time after loading into a map.
- Adjustments to fix the sensitivity for tank spotters in zoom level 2 or 3 feeling too high.
- Adjustments for sensitivity when using a scope or binoculars.
- Fixed a bug where bullets would hit in front of the player instead of where the gun is aiming when firing rifles or pistols whilst sprinting.
- Fixed a bug where aim assist would not trigger when aiming at enemies in exposed vehicle seats.
- Tweaked aim assist to not trigger on lowest sensitivity settings.
- Fixed a bug where aim assist would not trigger on enemies in a prone position.
- Changed button to equip bandages to a longer hold press to prevent reloading and swapping to bandages at the same time.
- Fixed a bug where the equipment radial menu could be used to equipment unavailable gear items from loadout.
- Fixed a bug where changing to the Layout B controller layout would break certain functionality.